Chapter 1: Zhey Auna
Phoenix II —FAQ (IOS)
BOOKMARK
FAQ (IOS) by light_rock_zz
Version: 5.0 | Updated: 06/09/2025
FAQ of the Month Winner: January 2020 | Highest Rated Guide
Campaign
Chapter 1: Zhey Auna
Details of Campaign Missions in Zhey Auna | |||
---|---|---|---|
Campaign Mission #1 | Campaign Mission #2 | Campaign Mission #3 | Campaign Mission #4 |
Total Credit Earnings from Chapter 1 is ¢760.
Campaign Mission #1
After the Prologue, you are thrown straight into your first campaign mission.
Mission Description: Recruited into the fleet of Survivors, you are thrust into your first mission…
Mission Intel:
Invader Notes:
- Only one Pellet Spinner (Spiral) appears in Wave 3-4, Pellet Spinners (Lane) do NOT appear.
Total Reward for Completion: (3 Acts) × (4 Waves each) × ¢5 = ¢60
Video Walkthrough to earn Firi Games Time Beaten badge:
Wave Layout
Wave 1 | Wave 2 | Wave 3 | Wave 4 | |
---|---|---|---|---|
Act 1 | ![]() | ![]() | ![]() | ![]() |
Act 2 | ![]() | ![]() | ![]() | ![]() |
Act 3 | ![]() | ![]() | ![]() | ![]() |
NPC Giving Transmission | Condition | Transmission |
---|---|---|
Operator Mian![]() | Re-login without attempting Campaign Mission #1 (You must have promoted away from Rookie before v7.0) | Pilot, we need your help. We are planning a campaign to analyse and attack the invaders. Crubbs will brief you. |
Instructor Crubbs![]() | Pre-Mission | The Invaders are everywhere, and we need every pilot to fight back. Let's plan your first missions on this Starmap. |
Zhey Auna used to be a quiet sector, but Invader activity has been increasing lately. Let's clear them out. | ||
Mission Start | Try to come back in one piece. Move out! | |
Mission Complete | Not bad [Rank], you show potential. | |
Post Mission Note: If you have played this game pre-v7.0 or have already cleared this campaign mission before, this transmission does not appear. | I'm unlocking the Aura ability of your ship. | |
After Warp Gate Upgrade screen Note: If you have played this game pre-v7.0 or have already cleared this campaign mission before, this transmission does not appear. | Auras are advanced weapon systems. In the next mission I will explain how it works. | |
If you die and restart Note: This transmission repeats every 2 deaths. | Rookie, don't worry about the wings. Only a direct hit on the blue Core will destroy your ship. |
Campaign Mission #2
Mission Description: Before you can join your squadron, a surprise attack puts your skills to the test…
Mission Intel:
Invader Notes:
- Only one Pellet Spinner (Spiral) appears in Wave 3-4, Pellet Spinners (Lane) do NOT appear.
Total Reward for Completion: (3 Acts) × (4 Waves each) × ¢5 = ¢60
Video Walkthrough to earn Firi Games Time Beaten badge:
Wave Layout
Wave 1 | Wave 2 | Wave 3 | Wave 4 | |
---|---|---|---|---|
Act 1 | ![]() | ![]() | ![]() | ![]() |
Act 2 | ![]() | ![]() | ![]() | ![]() |
Act 3 | ![]() | ![]() | ![]() | ![]() |
NPC Giving Transmission | Condition | Transmission |
---|---|---|
Instructor Crubbs | Pre-Mission | Listen up! Even more Invaders have been sighted. They get bolder by the day. Strike back and clear this area. |
Mission Start | Heads up [Rank]! We’ve got Invader movement nearby. | |
Reach Wave 2-2 Note: This transmission is repeated every time you reach Wave 2-2. Also interestingly, unlike normal tutorial transmissions, you can never die while the transmission is active. | [Aura Tutorial transmissions] Note: While Bullet EMP Tutorial Transmissions would normally appear, you can also trigger other Aura transmissions, especially if you pilot another ship given by the Warp Gate (that has a different Aura) into the mission. | |
Mission Complete | Good use of the Aura ability. Keep in mind, each ship has three weapon systems. Make sure you use them! | |
Post Mission | I have assigned you to your squadron. Report to Captain Merrick. Dismissed [Pilot Name]. | |
If you die and restart Note: This transmission repeats every 2 deaths. | Rookie, don't worry about the wings. Only a direct hit on the blue Core will destroy your ship. |
Campaign Mission #3
Mission Description: As you work to secure the sector, an unexpected new type of Invader emerges…
Mission Intel:
Other Bullets: Pellets, Shurikens
Special Notes: On completion of this mission, the Warp Gate
becomes instantly recharged.
Invader Notes:
- Pellet Spinners (Both Spiral & Lane) do NOT appear at all.
- Both Shuriken Launchers & Shuriken Wave Launchers appear.
- The Armored Vulture
in Wave 3-4 has a lower health of 162, rather than the normal Armored Vulture health of 243.
Total Reward for Completion: (3 Acts) × (4 Waves each) × ¢5 = ¢60
Video Walkthrough to earn Firi Games Time Beaten badge:
Wave Layout
Wave 1 | Wave 2 | Wave 3 | Wave 4 | |
---|---|---|---|---|
Act 1 | ![]() | ![]() | ![]() | ![]() |
Act 2 | ![]() | ![]() | ![]() | ![]() |
Act 3 | ![]() | ![]() | ![]() | ![]() |
NPC Giving Transmission | Condition | Transmission |
---|---|---|
Captain Merrick | Pre-Mission | Attention [Rank]! Ready to blast some Invaders? I sure am! |
The situation is heating up! A new fleet of Invaders arrived in the sector. Our job is to stop them. | ||
Mission Start | Alright, these Invaders are armored and fire shuriken. Be alert. | |
Clear Wave 2-4 | Keep your eyes open for a large Vulture-class Invader sighted in the area. Blast it like the rest! | |
Mission Complete | You nailed it [Pilot Name]! Those Invaders didn't know what hit them! | |
Operator Mian | Post Mission | Command located a large group of Invaders. Intercept them right away! |
Campaign Mission #4
Mission Description: Impressed by your skills, Command enlists your help to defeat an Invader force…
Mission Intel:
Other Bullets: Pellets, Shurikens
Invader Notes:
- Pellet Spinners (Both Spiral & Lane) do NOT appear at all.
- Both Shuriken Launchers & Shuriken Wave Launchers appear.
Total Reward for Completion: (4 Acts) × (4 Waves each) × ¢5 + (¢500 from Supply Drop) = ¢580
Video Walkthrough to earn Firi Games Time Beaten badge:
Wave Layout
Wave 1 | Wave 2 | Wave 3 | Wave 4 | |
---|---|---|---|---|
Act 1 | ![]() | ![]() | ![]() | ![]() |
Act 2 | ![]() | ![]() | ![]() | ![]() |
Act 3 | ![]() | ![]() | ![]() | ![]() |
Act 4 | ![]() | ![]() | ![]() | ![]() |
NPC Giving Transmission | Condition | Transmission |
---|---|---|
Operator Mian | Pre-Mission | Get ready for a longer mission. Good luck out there! |
Captain Merrick | Mission Start | A request straight from Command? Time to show what you're made of! |
Mission Complete | Fantastic! These longer missions are tough, but you blasted 'em good! | |
Operator Mian | Post Mission | Well done! Your performance didn't go unnoticed. You’ve earned extra credits! |
Captain Merrick | Post Supply Drop (You will receive ¢500) | [Rank], you're done here. Head to Gau Prime, I've got missions for you at the superstructure. |