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FAQ (IOS) by light_rock_zz

Version: 5.0 | Updated: 06/09/2025
FAQ of the Month Winner: January 2020 | Highest Rated Guide

Campaign

Chapter 1: Zhey Auna

Details of Campaign Missions in Zhey Auna
Campaign Mission #1Campaign Mission #2Campaign Mission #3Campaign Mission #4

Total Credit Earnings from Chapter 1 is ¢760.

Campaign Mission #1

After the Prologue, you are thrown straight into your first campaign mission.

Mission Description: Recruited into the fleet of Survivors, you are thrust into your first mission…

Mission Intel:

Other Bullets: Darts, Pellets

Invader Notes:

Total Reward for Completion: (3 Acts) × (4 Waves each) × ¢5 = ¢60

Video Walkthrough to earn Firi Games Time Beaten badge:


Back to All Campaign Missions

Wave Layout

Wave 1Wave 2Wave 3Wave 4
Act 1
Act 2
Act 3
NPC Giving TransmissionConditionTransmission
Operator Mian

Re-login without attempting Campaign Mission #1

(You must have promoted away from Rookie before v7.0)

Pilot, we need your help. We are planning a campaign to analyse and attack the invaders. Crubbs will brief you.
Instructor Crubbs
Pre-MissionThe Invaders are everywhere, and we need every pilot to fight back. Let's plan your first missions on this Starmap.
Zhey Auna used to be a quiet sector, but Invader activity has been increasing lately. Let's clear them out.
Mission StartTry to come back in one piece. Move out!
Mission CompleteNot bad [Rank], you show potential.

Post Mission

Note: If you have played this game pre-v7.0 or have already cleared this campaign mission before, this transmission does not appear.

I'm unlocking the Aura ability of your ship.

After Warp Gate Upgrade screen

Note: If you have played this game pre-v7.0 or have already cleared this campaign mission before, this transmission does not appear.

Auras are advanced weapon systems. In the next mission I will explain how it works.

If you die and restart

Note: This transmission repeats every 2 deaths.

Rookie, don't worry about the wings. Only a direct hit on the blue Core will destroy your ship.

Campaign Mission #2

Mission Description: Before you can join your squadron, a surprise attack puts your skills to the test…

Mission Intel:

Other Bullets: Darts, Pellets

Invader Notes:

Total Reward for Completion: (3 Acts) × (4 Waves each) × ¢5 = ¢60

Video Walkthrough to earn Firi Games Time Beaten badge:


Back to All Campaign Missions

Wave Layout

Wave 1Wave 2Wave 3Wave 4
Act 1
Act 2
Act 3
NPC Giving TransmissionConditionTransmission

Instructor Crubbs

Pre-MissionListen up! Even more Invaders have been sighted. They get bolder by the day. Strike back and clear this area.
Mission StartHeads up [Rank]! We’ve got Invader movement nearby.

Reach Wave 2-2

Note: This transmission is repeated every time you reach Wave 2-2. Also interestingly, unlike normal tutorial transmissions, you can never die while the transmission is active.

[Aura Tutorial transmissions]

Note: While Bullet EMP Tutorial Transmissions would normally appear, you can also trigger other Aura transmissions, especially if you pilot another ship given by the Warp Gate (that has a different Aura) into the mission.

Mission CompleteGood use of the Aura ability. Keep in mind, each ship has three weapon systems. Make sure you use them!
Post MissionI have assigned you to your squadron. Report to Captain Merrick. Dismissed [Pilot Name].

If you die and restart

Note: This transmission repeats every 2 deaths.

Rookie, don't worry about the wings. Only a direct hit on the blue Core will destroy your ship.

Campaign Mission #3

Mission Description: As you work to secure the sector, an unexpected new type of Invader emerges…

Mission Intel:

Other Bullets: Pellets, Shurikens

Special Notes: On completion of this mission, the Warp Gate becomes instantly recharged.

Invader Notes:

  • Pellet Spinners (Both Spiral & Lane) do NOT appear at all.
  • Both Shuriken Launchers & Shuriken Wave Launchers appear.
  • The Armored Vulture in Wave 3-4 has a lower health of 162, rather than the normal Armored Vulture health of 243.

Total Reward for Completion: (3 Acts) × (4 Waves each) × ¢5 = ¢60

Video Walkthrough to earn Firi Games Time Beaten badge:


Back to All Campaign Missions

Wave Layout

Wave 1Wave 2Wave 3Wave 4
Act 1
Act 2
Act 3
NPC Giving TransmissionConditionTransmission

Captain Merrick

Pre-Mission

Attention [Rank]! Ready to blast some Invaders? I sure am!
The situation is heating up! A new fleet of Invaders arrived in the sector. Our job is to stop them.

Mission Start

Alright, these Invaders are armored and fire shuriken. Be alert.

Clear Wave 2-4

Keep your eyes open for a large Vulture-class Invader sighted in the area. Blast it like the rest!

Mission Complete

You nailed it [Pilot Name]! Those Invaders didn't know what hit them!

Operator Mian

Post Mission

Command located a large group of Invaders. Intercept them right away!

Campaign Mission #4

Mission Description: Impressed by your skills, Command enlists your help to defeat an Invader force…

Mission Intel:

Other Bullets: Pellets, Shurikens

Invader Notes:

Total Reward for Completion: (4 Acts) × (4 Waves each) × ¢5 + (¢500 from Supply Drop) = ¢580

Video Walkthrough to earn Firi Games Time Beaten badge:


Back to All Campaign Missions

Wave Layout

Wave 1Wave 2Wave 3Wave 4
Act 1
Act 2
Act 3
Act 4
NPC Giving TransmissionConditionTransmission

Operator Mian

Pre-Mission

Get ready for a longer mission. Good luck out there!

Captain Merrick

Mission Start

A request straight from Command? Time to show what you're made of!

Mission Complete

Fantastic! These longer missions are tough, but you blasted 'em good!

Operator Mian

Post Mission

Well done! Your performance didn't go unnoticed. You’ve earned extra credits!

Captain Merrick

Post Supply Drop

(You will receive ¢500)

[Rank], you're done here. Head to Gau Prime, I've got missions for you at the superstructure.